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- Short: Use Oberon V4-V1.2 without FPU
- Author: degner@pallas.amp.uni-hannover.de (Stefan Ludwig, Claudio Nieder, Ralf Degner)
- Uploader: degner@pallas.amp.uni-hannover.de (Ralf Degner)
- Type: dev/obero
-
- Oberon-NonFPU.lha is an additional archive to use "Oberon System V4 for
- Amiga V1.2" without a floating point unit. You need the main archive
- Oberon.lha to extract the rest of the system.
-
- Extract this archive into the same directory where you extracted
- Oberon.lha . Now click to the Oberon Icon to start. O4A will use the
- Non-FPU files automatically if necessary.
-
- The compiler still generates FPU code, therefore you can not use
- REALs in your own programs. Everything else should work.
-
-
- claudio / stefan / ralf 11-Apr-96
-
-
- ============================= Archive contents =============================
-
- Original Packed Ratio Date Time Name
- -------- ------- ----- --------- -------- -------------
- 32591 14373 55.8% 10-Apr-96 18:54:04 +Analyzer.Obj
- 5923 2789 52.9% 10-Apr-96 18:54:06 +ClockElems.Obj
- 12196 4851 60.2% 10-Apr-96 18:54:08 +Colors.Obj
- 6810 3324 51.1% 10-Apr-96 18:54:12 +IconElems.Obj
- 38003 12917 66.0% 10-Apr-96 18:54:18 +OPB.Obj
- 30311 11595 61.7% 10-Apr-96 18:54:22 +OPC.Obj
- 23048 10277 55.4% 10-Apr-96 18:54:24 +OPP.Obj
- 6347 3074 51.5% 10-Apr-96 18:54:26 +OPS.Obj
- 18388 7280 60.4% 10-Apr-96 18:54:26 +OPT.Obj
- 1776 943 46.9% 10-Apr-96 18:54:32 +Reals.Obj
- 47715 18178 61.9% 10-Apr-96 18:54:38 +TextFrames.Obj
- 27473 10046 63.4% 10-Apr-96 18:56:30 +Texts.Obj
- 738 435 41.0% 11-Apr-96 20:52:48 +Oberon-NonFPU.readme
- -------- ------- ----- --------- --------
- 251319 100082 60.1% 12-Apr-96 08:52:20 13 files
-